Thursday, April 19, 2012

Why doesn't this game utilize GPGNet?

This is almost a no-brainer. Why not use that pre-existing setup?|||I totally agree. Having played SupCom and FA through GPGNET was a very good experience. Daily tournaments, user content, great stat tracking. This game almost NEEDS GPGNET to survive. Not saying that this game isn't good, but it needs to be patched. People complain about lack of content, what would be better than having that same experience as SupCom players had with GPGNET?



DO IT|||GPGnet works, but it's an ugly mess and not under development anymore. It wouldn't be very wise to still use it for further games.|||Spooky|||Erotomaniac|||Spooky|||Erotomaniac|||Erotomaniac|||Spooky|||Erotomaniac|||Erotomaniac|||:shock: Spooky, schnell raus aus der Sonne, viel Flüssigkeit und Ruhe! Wenns in 2 Stunden nicht besser ist, den Notarzt kontaktieren. :wink:|||GPGnet has always felt very beta-ish, even in it's current state. I'm glad they're using impulse, as it's been getting better and better. I wish they had gone with something more mainstream, like Steam, but you know how it is. Every company has to make their own proprietary crap these days.|||Spooky

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