Add this to the io libs available in the sim, and Demigod will deliver on SupCom's modding promise.
Edit:
And loadlib. MMMmmm... loadlib.|||Yaay.|||Yay indeed...|||If Frogboy keeps his word - and I have no reason to doubt he does - I'll probably buy Elementals just for the heck of it. :)
Just imagine how nice a bunch of additional items would be, new skill trees, maps (I was thinking about a Cataract version at dusk with altered lighting and maybe creep portals for the middle lane.
where XX is the map number, 05 for cataract.|||What I'd do is a creepfest map with ten lanes that go off in a rotation.|||I hope GPG would promise the same things for SupCom 2. As for Demigod, great to hear this because I fear they're going to need all the extra features they can get when League of Legends comes out.|||DeadMG|||Was joking with some friends about having a mod that changes every creep to a giant and the creep unlocks would just add 2 more giants to each wave.
Heh, imagine Prison with 6 portals each
I've already preordered Elemental. I vote with my wallet and a publisher that listens (and speaks!) gets my vote
Mike|||Dude. Too late, maybe, but too little? You could add in your own f'ing renderer.|||OrangeKnight|||DeadMG|||The only thing is, i think they might have shot themselves in the foot a bit by using the Granny3D model format. It's going to be difficult to get a solid mod community going when there's no way to put custom models into the game.
Although there might be a way around that with the LOADLIB functionality, perhaps we can hijack the renderer to use a different model format? Hafta poke Neruz about it.|||Rake|||OrangeKnight|||Z32|||Col. Jessep|||Techubus
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