Monday, April 23, 2012

The Torchbearer

Anyone thinks hes a bit lame right now. 2 of his ice spells seems worthless and his fire spells are too close ranged. Also he got a sword and he doesnt use it. I mean come on, stab someone with it.|||Well that's tough. All alone he can be an easy target and a bit underpowered, especially early on. But the same is said of the Rook. problem is when you start making 2 man teams suddenly those weaknesses disappear.



I think it makes the most sense to balance from the stand point of teamplay over solo play. Because if you boost away his weaknesses in solo spots, he'll become overpowered with teamwork. Right now the Rook and TB compliment each other almost perfectly. TB can stun, slow, debuff/buff and wipe out scores of minions will giving the rook the chance to close the distance and put the hurt on someone. Meanwhile the rook can act as a very effective bodyguard for the fragile TB.



I know a lot of people complain about how costly/useless the ice storm is. But I still find it very effective after I've leveled up a bit and purchased mana boosting items. Level 4 ice storm is BRUTAL, and lvl 2-3 can still knock out a whole squad of minions, which is great for knocking out those damn priests keeping the Generals going.



I think his fireball is good as is. It's already a great finishing move, give it too much range and he starts treading on Regulus turf. Mind you I'm not saying he's perfect or doesn't need some tweaks, it's just I think he's underrated currently. Also, the Generals are badly in need of having their direct combat abilities reduced, I think once that happens we'll get a better idea on where Assassin balance stands.



I'm all for the stabbing though 8)

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