Their team: TB-Regulus-Oak
We had a strong feeling we'd win as soon as it started. Two tanks versus two squishies is a terrible matchup. What are some terrible matchups you guys have played against?|||Not nexessarily terrible, squishy team (thank you, I love that word now) just needs to upgrade towers and stick close to their defenses, using range to pester enemy DGs and farm exp.
Have 1 of the squishies on each side, pestering for a bit, then have Oak suddenly charge through like the fist of the northstar and wreck their ****.
repeat until citadel dies.|||Z32|||flags are for people without fists of the northstar|||Fists of the northstar needs to be made into an artifact item plz
|||30000Fist of the North Star
Artifact
Use (Instant): Target's head a splode.
Range: 10m|||Xagar|||Look man, that guy has to get in melee range. You're not being true to the source material. GOSH.|||Xagar|||Xagar|||Quote:|||Epiphenomenon|||Col. Jessep|||TB in fire mode is a scary bastard, these newbs just didn't know how to play, that matchup isn't bad by a longshot and can be played well with a good team.|||ItzDP|||I'll take your Sedna/UB and counter with Sedna/Rook.|||Quote:|||I take your Sedna/Rook and counter with Sedna/Sedna, with an extra Sedna on the side and a few backup Sednas just in case.|||inb4 "Sedna is Overpowered" thread.|||I wouldn't say Sedna is overpowered, just way too hard to kill.|||Killing Sedna is a mission and usually not easy to do. I think the problem is not Sedna but her Monks, especially the level 3 Monks. They are hard to kill and heal her for 30% (bug AFAIK). When the Monks heal her you wont be able to do enough damage to force her out of the lane, let alone kill her.
Thats fine with me however, shes the only demigod I usually cant take down in a 1v1 with my UB so... There has to be one advantage to playing a healer character. :)
Btw, I bet the Regulus from yesterday would say UB is OPed after he tried to ambush me. He did that very nicely, mines perfectly thrown at my feet, I was seriously hurt. The mistake he made was that he felt save close to his towers and I had Spit, Ooze and Foul Grasp at my disposal and a full mana bar. Took like 4 seconds to take him down - from full health, didnt even need the autoattack...
There is nothing more gratifying than to watch them disappear in the fog and to see the kill message pop up 3 seconds later. Bling, bling...
Seriously, summoning a couple yetis instantly kills your mana bar.|||It's not that UB has trouble killing Sedna; it's that everyone has trouble killing Sedna. Her HP regeneration is through the roof and the heal is rediculously cheap and recharges very quickly, stack on a some HP items and some priesties (who are also overpowered, but that's a different problem) and you basically have a massive HP sponge that can even interrupt your stuff if it has a level in pounce.
For luls i actually did a 4 v 4 with all 4 of us as Sedna working together. The game took ages, but we did not die.
Ever.
The enemy team just couldn't bring enough damage to bear to kill anyone, even when they focused entirely on one of us, our HP was high enough to survive the initial nukes, and then poof, healed up to full moments later.
I have to say; i agree with DotArs in the respect that healing abilities are almost always weaker than damaging abilities, and usually compensate for this by having a non-healing based side-effect (usually damage). Sedna's heal is about as powerful as most nukes (possibly a leetle more powerful), with the end result being that a Sedna heal basically counters an equal level nuke entirely. And unless your weapon damage is insane her regen does a good job countering your autoattacks, and the priests fill in any gaps that occur.
It's a viscious cycle!|||PheonixIV
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